Bose AR Unity Scripts *Code Sharing Thread* (Taking Requests)

Hello everyone, thought I'd start a code sharing thread since I didn't see one up yet.
Only fulfilling reasonable code requests, please be specific. This is also a code discussion thread, feel free to post your code snippets and questions.
I'll start with some GitHub repo links (Also taking any suggestions on improvements to these repos):
AR Musician (Demo Project)
https://github.com/bosedevs/Bose-AR-Unity-Sample-AR-Musician
Bose AR Unity SDK sample project showing a sound board example. Rotate your head to play sounds around you.
Movement Detector
https://github.com/bosedevs/Bose-AR-Unity-MovementDetector
Detect Jump / Duck with a variable sensitivity rate.
Acceleration Matcher
https://github.com/bosedevs/Bose-AR-Unity-AccelerationMatcher
Works like the Rotation Matcher, but with the Accelerometer sensor. Contains a simple algorithm to negate gravity being picked up by the sensor.
If anyone has some really useful code that they're willing to share with the community, I'm sure everyone would be immensely grateful.
I'll get the ball rolling, looking forward to seeing what you all have as well
Only fulfilling reasonable code requests, please be specific. This is also a code discussion thread, feel free to post your code snippets and questions.
I'll start with some GitHub repo links (Also taking any suggestions on improvements to these repos):
AR Musician (Demo Project)
https://github.com/bosedevs/Bose-AR-Unity-Sample-AR-Musician
Bose AR Unity SDK sample project showing a sound board example. Rotate your head to play sounds around you.
Movement Detector
https://github.com/bosedevs/Bose-AR-Unity-MovementDetector
Detect Jump / Duck with a variable sensitivity rate.
Acceleration Matcher
https://github.com/bosedevs/Bose-AR-Unity-AccelerationMatcher
Works like the Rotation Matcher, but with the Accelerometer sensor. Contains a simple algorithm to negate gravity being picked up by the sensor.
If anyone has some really useful code that they're willing to share with the community, I'm sure everyone would be immensely grateful.
I'll get the ball rolling, looking forward to seeing what you all have as well

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