spatizialized audio

spatizialized audio

scoot89scoot89 Posts: 2Member
Hi
I'm trying to spatialize some audio objects so the BOSE frames can be used to direct ourselves more towards sounds placed in 3d space. Yet the sound is always played as a stereo setup.
I'm placing 2 objects with audio sources attached opposite of each other, with my camera in the middle (with the rotation matcher attached).
Spatial blend is all the way 3D, spread is at 20 (tried different values as well). Is there any other step one should take to have directional audio with the frames?
Thanks!

Comments

  • scoot89scoot89 Posts: 2Member
    additional information, when rotating the glasses, the impression is more of a filter being applied on the stereo sound, yet when you'd expect one half the stereo signal to be louder than the other, both halfs are equal. E.g when 2 sound are positioned opposite of each other, I'd expect to hear one louder in the left half, the other in the right half when standing in between them and not looking at one of them. What I do experience is if I rotate my head in direction of one of them, it's more like a low pass filter being applied to the other and more high frequencies to the direction I'm listening...
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