Sensor Data, Audio Over Bluetooth within Unity Editor?
christywelch2 Member Posts: 1
Is it possible to send sensor data and audio (both in and out using the Bose Frames as both a headphone and a microphone) over Bluetooth when playing from the Unity Editor rather than a build? On the Wearable Control script inspector, when selecting "Wearable Device" as the editor provider, it shows an error saying "The Wearable Device Provider is not supported in the Editor". Does this mean streaming data over Bluetooth is only possible from a build, and not from connecting the Frames to the computer's Bluetooth (PC, Windows 10)?